Monorail Stories FINALIST at the prestigious "GDC Pitch" event!
If you've never seen it before, you should, because GDC Pitch is a special event designed to help select participants practice their game-pitching skills in front of a live audience!
It's a rare opportunity to hone the skills that help you make a great pitch, which can in turn secure the future of your studio, or ensure your game has the resources to reach the players who will appreciate it most.
GDC Pitch will once again be hosted by Jason Della Rocca of investment platform Execution Labs and take place at 12:30 PM Pacific next Tuesday and Wednesday (August 4th and 5th) during GDC Summer.
10 selected teams have been offered pitch prep and training, and each will get 5 minutes next week to make their pitch, followed by questions, advice, and feedback from the judges. The judges will declare a "Best Pitch" on each day, and award each a complimentary All Access pass to GDC 2021.
Here's the list of industry experts who have signed on to help judge GDC Pitch @ GDC Summer:
Vic Bassey (Raw Fury)
Michael Cheung (Makers Fund)
Cassia Curran (WINGS Interactive)
Kendall Deacon Davis (Kowloon Nights)
Fernando Rizo (Modern Wolf)
Rebekah Saltsman (Finji)
And here's the list of studios and games you can look forward to seeing next week during GDC Pitch:
Tuesday, August 4th
Unicorn Pirates Studio - Craft Circle
DC1AB - Dominus
BattleBrew Productions - Noodle SouperStar
Gerdoo Games - Republic of Jungle
Caustique Games - Team:Cars
Wednesday, August 5th
Playtra Games - Grid Fight
Slow Bros. - Harold Halibut
Stelex Software - Monorail Stories
Blue Alchemy Studio - Rules of Alchemy
D-Cell Games - Unbeatable
For further details on the two GDC Pitch sessions and many other intriguing talks on offer at next month's event, check out the GDC Summer Session Viewer!
Remember that you can already wishlist the game on Steam to get informed once it is done.