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Press Kit  - Stelex Software Sagl

Italiano
English

Factsheet

 

Developer
Stelex Software Sagl

 

Address
Al Stradon da Magia 37
6673 Maggia TI
Switzerland

 

Founding date
August 29th, 2007

 

Website
www.stelexsoftware.com

 

Press / Business contact
stefano@stelexsoftware.com

Social
Twitter
Facebook

Instagram
YouTube

 

Releases
I Misteri di Maggia (amatorial, 2004)
Dice Hockey (amatorial, 2011)
Eselmir and the five magical gifts (2018)
Visconti Castle of Locarno (2021)

Monorail Stories (2022)

 

Description

 

Description

Award-winning indie game studio based in Switzerland with a focus on storytelling.

 

History

Stelex Software was born in 2004 from the passion of two boys from Vallemaggia (a small Valley in the south of Switzerland): Stefano Maccarinelli and Alex Quanchi. Simple lovers of video games, not professionals and initially without any specific knowledge in the video game field, who in their free time enjoyed developing small games at an amateur level. Without a lucrative purpose and without wanting to teach anything to anyone, driven with the simple desire to have fun, to learn, to experiment, and be content to cover the few expenses incurred.

In 2012 Stelex Software was taken over by Stefano Maccarinelli (co-founder and current co-owner) and his wife Tania Maccarinelli (co-owner and 3D General Artist), who made a complete restyling by making it become a full-fledged company, adding more professionalism and expanding the services.

Stelex Software prides itself on offering original products, often niche; deviating from mass productions, but "with a soul" and full of passion.

In 2021 Stelex Software won at Swiss Game Awards, Switzerland's most prestigious accolade rewarding excellence on Swiss soil.

 

 

 

Stefano Maccarinelli

Co-founder and co-owner of the company.

Since 2016 he is member of the board of SGDA (Swiss Game Developers Association)

Linkedin

 

 

 

 

 

Tania Maccarinelli

Co-owner and General 3D Artist for the company, handling graphics products Stelex Software since 2010 (and possible collaborations with third parties) for the creation of animations, video games and advertising.

Linkedin

 

Team

Videos

 

Documentary - How to develop a videogame

2017 (RSI LA 1, Swiss national TV)

YouTube / Direct download (.mp4)

Gamescom 2016

Gamescom 2016

Gamescom 2017

Gamescom 2017

Milano Games Week 2016

Milano Games Week 2016

Milano Games Week 2016

Milano Games Week 2016

Stelex Software e Angelo Branduardi

Stelex Software e Angelo Branduardi

E3 2017

E3 2017

E3 2017

E3 2017

Intervista

Intervista

Intervista

Intervista

Gamescom 2015

Gamescom 2015

Motion Capture

Motion Capture

Studio

Studio

Stelex Software e Sebastiano Brocchi

Stelex Software e Sebastiano Brocchi

Stefano

Stefano

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